Sunday, March 3, 2013

What is Telecommunications?


Telecommunications is a general term for a vast array of technologies that send information over distances. Mobile phones, land lines, satellite phones and voice over Internet protocol (VoIP) are all telephony technologies -- just one field of telecommunications. Radio, television and networks are a few more examples of telecommunication.
While most people associate telecommunications with modern technologies, the strict definition of the term encompasses primitive and even ancient forms of telecommunication. Among these is the use of smoke signals as a kind of visual telegraph. Puffs of smoke were time-released by smothering a fire with a blanket, then quickly removing and replacing the blanket. Widely used by the American Indians, smoke signals could communicate short messages over long distances, assuming a clear line of sight.
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Other forms of early telecommunications include relay fires or beacons. Used foremostly in warfare, relay fires required a handful of men posted along a range of hilltops, with the last man closest to the area where troop movement was expected. When armies were spotted in the distance, he would light a bonfire. The fire could be seen from a good distance away by the next man in the relay, who would in turn light his own bonfire, and so the fires were lit in succession along the range, creating an effective telecommunications signal that traveled back over several miles in a relatively short period of time. Finally, the last man in the relay would light a beacon to signal his army below that the opponent was en-route.
The arrangement of a ship's flags and semaphores were other forms of telecommunications. A semaphore was a mechanical device atop a tower with paddle-like blades or flags. The device would be set in a specific position to communicate information.
Throughout the 19th century, telecommunications devices became more sophisticated with the advent of electricity, leading to the telegraph, Morse code, and signal lamps. A signal lamp, the optical version of the telegraph, is a powerful lamp with shutters that block the light in long or short durations to translate to the dots and dashes of Morse code. A heliograph is another optical telegraph -- a mirror used to reflect light to mimic a signal lamp.
In the 20th century, telecommunications reached beyond our planet. In June 1969, the world watched and listened as astronauts walked on the moon. Twenty years later, in August 1989, we would see pictures of Neptune arrive back from the Voyager 2 spacecraft, riding radio waves that traveled over roughly three billion miles (4.8 billion km) to reach us in a matter of a few hours.
Strides in telecommunications have changed the world immeasurably. While pockets of humankind were once isolated from each other, people now have multiple ways to see and hear what is occurring on the other side of the world in real time. Satellite technology, television, the Internet and telephony keep the globe connected in a humming buzz of interactive voices and pictures. In short, telecommunications has come a long way from smoke signals.

The International Telecommunication Union (ITU)


The International Telecommunication Union (ITU) is an international organization headquartered in Geneva, Switzerland, that is part of the United Nations system. The ITU has 191 Member States and more than 700 Sector Members and Associates (private companies, non-governmental organizations and other entities). The organization acts as a forum for governments and the private sector to coordinate technical and policy matters related to global telecommunications networks and services.

The ITU is comprised of three sectors: StandardizationRadiocommunication and Development. Each sector specializes in both technical and policy-related matters in their subject areas and is led by a director who reports to the ITU Secretary General and Deputy Secretary General. These officials are elected by the Member States once every four years at the ITU's Plenipotentiary Conference. The next Plenipotentiary Conference is scheduled for 2014.
TIA is a Sector Member of the ITU Development Sector and participates in other sectors' activities through the U.S. government preparatory process and on official U.S. delegations.

Standardization Sector (ITU-T)

The ITU Standardization Sector is responsible for the production of high-quality, internationally accepted, mainly technical, telecommunication standards and related documents that do not fall under the specific domain of the ITU Radiocommunication Sector. Both Member States and Sector Members can actively participate in the standards development work of ITU-T's numerous study groups, which meet in Geneva and elsewhere on a regular basis, at least once a year. The purpose of the study groups is to develop non-binding technical Recommendations (i.e., voluntary technical standards) and other technical documents, based on contributions submitted by the members.
TIA and its engineering committees are accredited by the American National Standards Institute to develop telecommunications standards. TIA is also accredited under ITU-T Series A Recommendation A.6, Cooperation and Exchange of Information between ITU-T and National and Regional Standards Development Organizations, regularly contributing and participating in ITU-T study group meetings and Recommendation development. TIA engineering committees can submit "consensus-based" technical documents and standards to the ITU-T through Series A or as U.S./company contributions. Apart from this, TIA Standards and Technology Department staff frequently participate and contribute as part of U.S. delegations in ITU-T study group meetings and plenary sessions.
More than 3000 Recommendations are currently in force. Some of the topics for which Recommendations have been developed include tariff and accounting principles, data networks and open system communications, integrated broadband cable networks and television and sound transmission, signaling requirements and protocols, end-to-end transmission performance of networks and terminals, multi-protocol and IP-based networks, optical and other transport networks, and multimedia services, systems and terminals.
Once every four years, the sector hosts a World Telecommunication Standardization Assembly (WTSA), which defines general sector policy, establishes study groups, appoints study group chairmen and vice chairmen and approves four-year study group work programs. The next WTSA will take place in 2012.

Radiocommunication Sector (ITU-R)

The Radiocommunication Sector plays an important role in radio frequency spectrum management and satellite orbit management. According to the ITU-R, the sector's mission is to:
The ITU-R hosts several study groups, which meet regularly in Geneva or elsewhere to discuss technical and policy-related issues such as spectrum management, radiowave propagation, fixed-satellite service, broadcasting services and other satellite services. Both Member States and ITU-R Sector Members are allowed to participate in these meetings. Once every two to three years, the sector hosts a World Radiocommunication Conference (WRC), where Member States meet to revise and reach consensus on the Radio Regulations. The international Radio Regulations are negotiated at World Radio Conferences and are formed by the Final Acts of WRCs. The Regulations have treaty status following ratification by ITU Member States, and they contain the procedural regulations for notification, coordination and registration of radio frequencies so that harmful interference between radio stations of different countries is avoided. They also contain the international Table of Allocations for bands of frequencies to be used for providing specific radiocommunication services. The most recent WRC was held October 15 - November 9, 2007, in Geneva, Switzerland. The next WRC will be held in Geneva January 23 - February 17, 2012, a departure from the customary two to three year time interval. 

Development Sector (ITU-D)

The mission of ITU-D is to raise the level of awareness of decision-makers concerning the role of telecommunications in national economic and social development; provide telecommunications policy advice; promote the development, expansion and operation of telecom networks and services, particularly in developing countries; and cooperate closely with regional and global financing institutions, telecom organizations and others to promote telecom development. Another goal is to encourage industry participation in telecom development through technology transfer and technical assistance. TIA is an ITU-D Sector Member and regularly participates in ITU-D meetings.
The sector has two study groups, which include Member States and Sector Members working together on topics such as Internet infrastructure rollout, broadband deployment, network migration and interconnection, new technologies for rural applications, digital broadcasting technologies and other topics.
Once every four years, the ITU-D hosts a World Telecommunication Development Conference (WTDC). The WTDC establishes the work programs and guidelines for defining telecom development study questions and sector priorities. It may also create or change study groups. The WTDC is designated to "serve as a forum for the study of policy, organizational, operational, regulatory, technical and financial questions" related to telecommunications development. The most recent WTDC took place May 24 - June 4, 2010, in Hyderabad, India.  The next WTDC meeting will be held in 2014.
  • Study and issue Recommendations on radiocommunication issues;
  • Effect allocation of bands of the radio-frequency spectrum, the allotment of radio frequencies and the registration of radio frequency assignments and of any associated orbital position in the geostationary satellite orbit in order to avoid harmful interference between radio stations of different countries; and
  • Coordinate efforts to eliminate harmful interference between radio stations of different countries and to improve the use of radio-frequencies and of the geostationary-satellite orbit for radiocommunication services.

Free Yagi Antenna Designs for Ham Radio


    Just to let you know that the 4 x 7lfas are still working!
Lance TX5K is onJ he was a fb signal this morning peaking -17 in 3kHz and clearly audible in the speaker – no need for call3 deep search or any of the other devices that the nay-sayers hate so muchJ
Think I may have been his / their 1st QSO – but he’s shelling peas right now.

Justin G0KSC - G0ksc.co.uk- InnovAntennas.com


HL5OC approached G0KSC several months ago and asked for assistance with building 4 x 11el 144MHz LFA Yagis. After some consultation, Chung asked G0KSC to send the materials needed to build 4 x 11el 144MHz LFA and the photo below shows the result!
The 144MHz EME Array of Chung, HL5OC

Free Yagi Antenna Designs for Ham Radio


    Just to let you know that the 4 x 7lfas are still working!
Lance TX5K is onJ he was a fb signal this morning peaking -17 in 3kHz and clearly audible in the speaker – no need for call3 deep search or any of the other devices that the nay-sayers hate so muchJ
Think I may have been his / their 1st QSO – but he’s shelling peas right now.

Justin G0KSC - G0ksc.co.uk- InnovAntennas.com


HL5OC approached G0KSC several months ago and asked for assistance with building 4 x 11el 144MHz LFA Yagis. After some consultation, Chung asked G0KSC to send the materials needed to build 4 x 11el 144MHz LFA and the photo below shows the result!
The 144MHz EME Array of Chung, HL5OC

Free Yagi Antenna Designs for Ham Radio


    Just to let you know that the 4 x 7lfas are still working!
Lance TX5K is onJ he was a fb signal this morning peaking -17 in 3kHz and clearly audible in the speaker – no need for call3 deep search or any of the other devices that the nay-sayers hate so muchJ
Think I may have been his / their 1st QSO – but he’s shelling peas right now.

Justin G0KSC - G0ksc.co.uk- InnovAntennas.com


HL5OC approached G0KSC several months ago and asked for assistance with building 4 x 11el 144MHz LFA Yagis. After some consultation, Chung asked G0KSC to send the materials needed to build 4 x 11el 144MHz LFA and the photo below shows the result!
The 144MHz EME Array of Chung, HL5OC

Fujitsu ScanSnap iX500 Awarded “Macworld Best of Show” at Macworld/iWorld Conference and Expo 2013


Sunnyvale, CA, February 6, 2013 — Fujitsu, the market leader in document imaging scanners, today announced that its next generation ScanSnap iX500 received the coveted “Macworld Best of Show” award at the 2013 Macworld/iWorld Conference and Expo. The ScanSnap iX500, featuring built-in Wi-Fi connectivity giving customers the ability to scan directly to their iOS compatible devices1, was awarded the honor from Macworld editors who selected the most innovative products from among hundreds that were showcased during the three-day annual conference.
The ScanSnap iX500 is enhanced with faster scanning speeds, a new advanced feeding system, an intelligent and customizable Quick Menu, and functionality allowing users to easily scan to cloud-based services such as Evernote, Google Docs™, Dropbox, SugarSync and Salesforce. The ScanSnap iX500 also comes equipped with a revolutionary “GI” image processor2 inside the scanner so users can instantly scan and transmit PDF or JPEG files to their mobile devices without the use of a computer. Utilizing the free “ScanSnap Connect” app on their mobile device or tablet, ScanSnap users achieve a whole new level of convenience in scanning; literally from the palm of their hand.
"Our Best of Show Awards recognize the top new Mac products at Macworld/iWorld,” said Roman Loyola, senior editor, Macworld. “Of the hundreds of products on display at the show, we were impressed with the Fujitsu ScanSnap iX500 document scanner because it offers an excellent combination of speed, features, quality, and price."
“It’s an honor to have the ScanSnap iX500 recognized by the editors of Macworld as one of the stand out products showcased at this year’s Macworld/iWorld Conference & Expo,” said Scott Francis, senior vice president of marketing, Fujitsu Computer Products of America, Inc. “The enthusiasm and positive feedback we receive from the Mac community pushes us to continually advance the ScanSnap line of desktop scanners, and the new features and functionality included in the ScanSnap iX500 are a direct result of responding to user feedback. It is our main objective to innovate and make scanning solutions that will help people achieve an efficient, paperless lifestyle.”
For a list of all the 2013 "Macworld Best of Show" winners, including ScanSnap iX500, please visit:http://www.macworld.com/article/2026693/macworld-iworld-2013-best-of-show-winners.html
For additional information, including all features and functionality of the ScanSnap iX500 please visit the ScanSnap Community at http://scansnapcommunity.com/features/8321-newest-scansnap-scanner-brings-incredible-power-support-for-scanning-directly-to-mobile-devices-without-a-pc/
Pricing & Availability
The Fujitsu ScanSnap iX500 is available now for $495 (U.S. list) through Fujitsu authorized resellers and mail order catalogs.
Additonal Supporting Resources
For more information about Fujitsu ScanSnap visit:
1 The ScanSnap iX500 and mobile device must be connected to the same Wi-Fi network to allow scans to be sent to the mobile device.
2 The “GI” processor was developed by PFU Limited and is equipped with a dual-core CPU-mounted processor supporting Wi-Fi and USB3.0 interfaces.
The Fujitsu Service Advantage
The Fujitsu ScanSnap scanner comes standard with a 1-year depot limited warranty. Additionally, the Advance Exchange™ service offering, the Fujitsu overnight replacement program, provides the customer a replacement scanner prior to shipment of any malfunctioned scanner back to Fujitsu. The Advance Exchange offering is available for $99 covering 12 months. For more information about Fujitsu services, contact a Fujitsu distribution partner or service sales at 800-301-9475 or visit http://www.ImagingService.com.

About Fujitsu

Fujitsu is the leading Japanese information and communication technology (ICT) company offering a full range of technology products, solutions and services. Over 170,000 Fujitsu people support customers in more than 100 countries. We use our experience and the power of ICT to shape the future of society with our customers. Fujitsu Limited (TSE:6702) reported consolidated revenues of 4.5 trillion yen (US$54 billion) for the fiscal year ended March 31, 2012.
For more information, please see: http://www.fujitsu.com

About Fujitsu Computer Products of America, Inc.

Fujitsu Computer Products of America, Inc. is an established leader in the Document Imaging industry, delivering innovative scanning solutions and services that enable our customers to solve critical business productivity issues and streamline operations. Fujitsu provides cutting-edge document capture solutions for business and personal environments, backed by a comprehensive portfolio of service and support programs. For more information about Fujitsu Document Imaging solutions and services, please call us at 800-626-4686.
For more information, please see: http://us.fujitsu.com/fcpa

Fujitsu ScanSnap iX500 Awarded “Macworld Best of Show” at Macworld/iWorld Conference and Expo 2013


Sunnyvale, CA, February 6, 2013 — Fujitsu, the market leader in document imaging scanners, today announced that its next generation ScanSnap iX500 received the coveted “Macworld Best of Show” award at the 2013 Macworld/iWorld Conference and Expo. The ScanSnap iX500, featuring built-in Wi-Fi connectivity giving customers the ability to scan directly to their iOS compatible devices1, was awarded the honor from Macworld editors who selected the most innovative products from among hundreds that were showcased during the three-day annual conference.
The ScanSnap iX500 is enhanced with faster scanning speeds, a new advanced feeding system, an intelligent and customizable Quick Menu, and functionality allowing users to easily scan to cloud-based services such as Evernote, Google Docs™, Dropbox, SugarSync and Salesforce. The ScanSnap iX500 also comes equipped with a revolutionary “GI” image processor2 inside the scanner so users can instantly scan and transmit PDF or JPEG files to their mobile devices without the use of a computer. Utilizing the free “ScanSnap Connect” app on their mobile device or tablet, ScanSnap users achieve a whole new level of convenience in scanning; literally from the palm of their hand.
"Our Best of Show Awards recognize the top new Mac products at Macworld/iWorld,” said Roman Loyola, senior editor, Macworld. “Of the hundreds of products on display at the show, we were impressed with the Fujitsu ScanSnap iX500 document scanner because it offers an excellent combination of speed, features, quality, and price."
“It’s an honor to have the ScanSnap iX500 recognized by the editors of Macworld as one of the stand out products showcased at this year’s Macworld/iWorld Conference & Expo,” said Scott Francis, senior vice president of marketing, Fujitsu Computer Products of America, Inc. “The enthusiasm and positive feedback we receive from the Mac community pushes us to continually advance the ScanSnap line of desktop scanners, and the new features and functionality included in the ScanSnap iX500 are a direct result of responding to user feedback. It is our main objective to innovate and make scanning solutions that will help people achieve an efficient, paperless lifestyle.”
For a list of all the 2013 "Macworld Best of Show" winners, including ScanSnap iX500, please visit:http://www.macworld.com/article/2026693/macworld-iworld-2013-best-of-show-winners.html
For additional information, including all features and functionality of the ScanSnap iX500 please visit the ScanSnap Community at http://scansnapcommunity.com/features/8321-newest-scansnap-scanner-brings-incredible-power-support-for-scanning-directly-to-mobile-devices-without-a-pc/
Pricing & Availability
The Fujitsu ScanSnap iX500 is available now for $495 (U.S. list) through Fujitsu authorized resellers and mail order catalogs.
Additonal Supporting Resources
For more information about Fujitsu ScanSnap visit:
1 The ScanSnap iX500 and mobile device must be connected to the same Wi-Fi network to allow scans to be sent to the mobile device.
2 The “GI” processor was developed by PFU Limited and is equipped with a dual-core CPU-mounted processor supporting Wi-Fi and USB3.0 interfaces.
The Fujitsu Service Advantage
The Fujitsu ScanSnap scanner comes standard with a 1-year depot limited warranty. Additionally, the Advance Exchange™ service offering, the Fujitsu overnight replacement program, provides the customer a replacement scanner prior to shipment of any malfunctioned scanner back to Fujitsu. The Advance Exchange offering is available for $99 covering 12 months. For more information about Fujitsu services, contact a Fujitsu distribution partner or service sales at 800-301-9475 or visit http://www.ImagingService.com.

About Fujitsu

Fujitsu is the leading Japanese information and communication technology (ICT) company offering a full range of technology products, solutions and services. Over 170,000 Fujitsu people support customers in more than 100 countries. We use our experience and the power of ICT to shape the future of society with our customers. Fujitsu Limited (TSE:6702) reported consolidated revenues of 4.5 trillion yen (US$54 billion) for the fiscal year ended March 31, 2012.
For more information, please see: http://www.fujitsu.com

About Fujitsu Computer Products of America, Inc.

Fujitsu Computer Products of America, Inc. is an established leader in the Document Imaging industry, delivering innovative scanning solutions and services that enable our customers to solve critical business productivity issues and streamline operations. Fujitsu provides cutting-edge document capture solutions for business and personal environments, backed by a comprehensive portfolio of service and support programs. For more information about Fujitsu Document Imaging solutions and services, please call us at 800-626-4686.
For more information, please see: http://us.fujitsu.com/fcpa

Minecraft–Pocket Edition
After conquering the PC with Minecraft, Swedish indie developer Mojang compacted the game's creative and addictive gameplay into Minecraft—Pocket Edition for Android ($6.99). While hardcore Minecraft players might be impatient with Pocket Edition's limitations, like the few kinds of blocks, it packs the soul of Minecraft into the body of a mobile device.
Like Minecraft, in Pocket Edition players are dropped into a landscape made of different kinds of cubes. Players "mine" these cubes, which can in turn be used to "craft" buildings and items—hence the name.
Pocket Edition comes with two modes: creative and survival. In creative mode, players can fly around the game world and build using an infinite supply of materials. The core gameplay is in survival mode, where daytime is for building above ground (stacking blocks to make castles, bridges, etc.), and night brings monsters who attack players and destroy their creations. There's no story, and the only advantage you have in a hostile environment is creativity.
First Impressions
For a longtime player of Minecraft, some aspects of Pocket Edition breathe new life into the game. Jumping into combat against a squad of skeletons in the dead of night and frantically tapping the screen feels thrilling and dangerous. When building my first home, I didn't want to put the game down.
Pocket Edition looks great (in its own, blocky way) on mobile devices and the controls are extremely responsive. Even with 15 other apps running in the background and the game's graphics set to "fancy," I only noticed the slightest stutters as I skimmed over the digital landscape in creative mode. Though I did notice my Samsung Galaxy S III became noticeably warmer, even through the touchscreen. Survival, which has AI monsters, had a few laggy moments but nothing that interrupted gameplay.  
Annoyingly, during periods of darkness in-game the grease spots on the screen become especially noticeable. This is gross, but worse it makes the screen even harder to see.
Getting Around
Pocket Edition has a highly mobile control scheme with directional arrows and a jump button at the center. Tapping and holding the forward button pulls up left and right strafe buttons on either side, which you can tilt or slide your thumb toward. This is a welcome addition in version 0.6.1, and lets you move in a much more dynamic way. It's also easier to circle attacking enemies during combat.
To interact with the world, you select blocks with your thumb and tap and hold to mine them. While mining, a halo appears around your thumb which fills as you work through the mineral before it breaks with a jolt from the phone's vibrator. Satisfying! Experienced players will note that you can mine and place blocks much farther away in Pocket Edition than on the PC version, which makes for easier mobile play.
Purists can also opt to "split controls" in the options menu, which restores the center-screen reticle and mouse-like functionality. It feels like awkwardly playing an emulation of a PC game without a mouse, and I found the default touch controls to be better.
Creative mode has a slightly different interface, giving players access to a palette containing every block in the game. Players can also fly, which was awkward in previous versions but greatly improved as of 0.6.1
One of Pocket Edition's greatest strengths is its seamless multiplayer capabilities, provided all the players are on the same Wi-Fi network. Players can jump in and out of any other player's world, making it easy to pick up and start playing with friends. However, it does lack ban commands. If you're concerned about griefing, be sure to keep your Pocket Edition world hidden.
Unfortunately, Pocket Edition players cannot currently connect to PC Minecraft multiplayer servers.

Looxcie HD Explore

BY WILL GREENWALD
Last year's Looxcie 2 was a disappointment. The idea of turning a Bluetooth headset into a video camera is interesting, but if you can't point the camera in the right direction it doesn't work very well. If the video quality isn't particularly good, that's another problem. This time around, Looxcie abandons the Bluetooth headset idea and focuses on making a great wearable camera—with much better results. The Looxcie HD Explore may not double as a headset, but with 720p video at 60fps, 1080p video at 30fps, and a variety of included mounts including a hat clip, this $329.99 (direct) camera is a great way to record things from your own point of view.

Design and Mounting OptionsThe Looxcie HD is a plain gray plastic rectangle measuring 1.4 by 1.9 by 3.8 inches and weighing 2.6 ounces, a little bit larger than a disposable lighter and equipped with a prominent battery that sticks out on one of the sides to give it a trapezoidal profile. The battery covers the microSD card compartment, which accepts a card readily but doesn't let you remove it without some very tricky prying, because the installed card sits flush against a little dip in the case that lets you insert the card in the first place.
The butt of the Looxcie HD holds a removable rubber panel that covers a micro USB port and a three-way power switch that lets you turn the camera off, turn it on and set it to Wi-Fi, or turn it on and disable Wi-Fi. The front holds the small lens and pinhole microphone, flush against a flat, smooth face. Besides those details, the only distinguishing features of the camera itself are a pair of rows of small, rectangular holes to let it snap securely into the included hat clip.

The camera comes with a stick-on helmet mount, a clamp-on bike mount, and a hat clip, which are necessary if you don't want to hold the Looxcie HD awkwardly while you use it. This is a mounted camera, and it's not intended to be held like point-and-shoot cameras. The helmet mount consists of a stick-on panel that you can put on a helmet or any smooth, rigid surface, and the bike mount consists of a clamp that goes over handlebars. Both mounts have a solid notch where a universal Looxcie HD holder fits securely; put the Looxcie HD in the foam ring of the holder, tighten the clamp, then slide it into either mount's notch.
The hat clip is a simple clip with a two-jointed arm that connects to a C-shaped bracket that holds the camera securely with both the aforementioned holes and two hook-and-loop straps. The hat clip is probably meant for use with the camera above the clip, but I found it worked just as well with the camera below the clip, placed right in front of one of my eyes to ensure it was pointed at whatever I was looking at. Wearing the clip this way offered me the added benefit of feeling like a cyborg.
Looxcie HD Package
If the three mounts aren't enough for you, you can buy additional mounts from Looxcie like a vented helmet mount, a windshield mount, and a tripod mount for $25 to $40. You can also get add-on wide-angle, macro, zoom, and fisheye lenses for $20 to $25 (with the wide-angle and macro lenses available together as a $20 pack). I didn't test any of the optional accessories, but the Looxcie HD and its included accessories were enough to evaluate the camera itself.

Interface, Performance, and Conclusions
While you can record just by pressing the Record or Instant Clip buttons on the Looxcie itself (the latter snapping a quick 30-second clip), most of the camera's features must be accessed through the Looxcie iOS and Android apps. The app turns your phone into a mobile viewfinder, which refreshingly has only a split second of lag and displays the video very smoothly. The app lets you change resolution settings between 1080p at 30fps and 720p at 60fps, 48fps, and 30fps. You can change the lighting mode to adjust for white balance, and even stream video online through Looxcie's live broadcast feature. You can also buffer video to continually capture and discard footage, then hit the Instant Clip button on the camera or in the app to save a 30-second instant replay video. You can change the settings by connecting the Looxcie HD to your computer and running the Looxcie software, but it's much more convenient to change settings (especially lighting) while you shoot.

The Looxcie app uses Wi-Fi to connect to the Looxcie HD, so if you broadcast it'll have to be over your mobile data plan. This means livestreaming video can be tricky, but it also means you can broadcast video to the Internet from anywhere with a $330 camera and a smartphone instead of a satellite van and a camera crew.

Video quality is relatively clear and smooth, but some noticeable tearing occurs when the camera is moved quickly back and forth at 1080p at 30fps. A walk down the street and through a park showed details in signs, trees, and walkways. 720p video at 60fps looks much smoother, but tearing can occasionally occur with fast lateral motion. While it's lower resolution, you should probably record in 720p at 60fps most of the time, simply because the video seems so much cleaner and blur-free. This is ostensibly an action camera, after all, but even walking around and panning through the PCMag Labs looks better at 60 fps.

The Looxcie HD is a comprehensive action camera and livestreaming system that lets you record anything from sports action to just walking around, and its smartphone app is extremely useful. The Looxcie HD has improved leaps and bounds over the Looxcie 2, and is a great choice for shooting action from a first-person perspective. If you don't have a smartphone, though, it's more limited. While you can record without a smartphone, it means you can't see what the camera is seeing, change the settings on the fly, or stream video. If you want first-person video without the need of a smartphone (and don't need helmet or bike mount support), Pivothead Video Recording Eyewear offers a more streamlined setup at the cost of video quality. If you don't want to spend three digits on a wearable camera, theMeCam is far harder to use and the video doesn't look nearly as good, but it's $50 and you can pin it onto your clothes.